For the past two Fridays, we have been using the Dwarven Forge Game Tiles with our miniatures to play d&d. We happened to be going through an urban murder mystery at the time (Murder in Baldur’s Gate) so this took a little modification, but the past two weeks have shown how much awesomeness the Game Tiles can add. I am lucky to have acces to such wonderful paraphernalia for our game, including the Dwarven Forge Game Tiles, Reaper miniatures, and other good stuff picked up over the years. The last two items though, both coming out in the past year, has definitely taken our game to a new level of cool.
It was thanks to the exemplary player, friend, and all around great dude Dave, who made this possible. I was on sabbatical at the time and he stepped up to take part in the Kickstarter for the tiles when I was unable due to a chronically deflated bank account. My players are all great, and constantly work to make up for my own inadequacies. Isn’t that what a good life is all about?
It looks like this will be quite a challenging dungeon! Fortunately reason prevailed and we went on to play the adventure at hand: Murder in Baldur’s Gate. In this episode the heroes have just defeated the demon who slew the town’s protector, and are beset upon all sides by those whowant to fill the power vacuum left in the good duke’s wake. They get offers from the Silver Spoons, the Flaming Fists, and an attractive lady known as Rihanna. Each group requested a midnight meeting in a tavern known as the Dragoneye. When they arrived, they realized it was a set-up, and were attacked by the Silver Tea Spoon Thugs on one side, and the Pirates of the Flaming Fists on the other. It was their alliance with the owner of the tavern Rihanna herself which allowed them to prevail.
That was last week. This week for Halloween I wanted to spookify it up, so I took some inspiration from the classic adventure Sinister Secret of Saltmarsh and rebuilt the mansion’s first floor. Their goal, was to help out Rihanna, who was a champion of the poor outer district. The fisherman’s wharf area was having many of their children kidnaped – 30 in the past 3 weeks. She feared that even more will be at risk during the next day’s children’s festival, and asked the heroes to find out what was happening. All signs pointed to the crumbling house overlooking the sea at the top of Saltmarsh Lane.
We didn’t get to finish the adventure but it was a ton of fun.There were traps on practically everything, and a few good treasures were found. They also had a run in with a Frankensteinian Flesh Golem. After spoiling for a fight all night, they quickly ran away from the monster. They did save 5 kids before we had to call it a night. Maybe next year!
Punched up, knocked down, and dragged out of the room by the monk, Jambunathon faced the mighty flesh golem alone. While everyone else wondered what the heck was he thinking?!?! It was fun.