This weekend we finished off the Hoard of the Dragon Queen with a great gaming session. But as in all good things in life. let us begin with the menu – mega salad. It was a delightful salad made of 4 different heads of fancy lettuce, salami, mini pepperonis, cheddar and feta cheese, hard-boiled egg, olives, and other healthy vegetables; with a choice of Italian, Ranch, or Blue Cheese dressing. It was good and good for us, and a break from our usual weekly diet of fat, grease, and carbs. (Nothing wrong with a good fat burger, slavered in grease between two thick slabs of carbohydrate.) Once fed, we got down to the gaming, and as this was an epic adventure ending session, we prepared for a long night.
The night started with the Crew barging in on the major domo of the Hunting Lodge. Surprising the players, she welcomed the erstwhile pillagers as guests and potential business partners. They made a deal. During the deal making, after much cajoling, pleading, whining, and asking for more more more like baby birds when mama bird comes back to the nest, the cultist gave in and gave them each a greater healing potion. (I think that is where they got those from…)
Then we took a short break while the characters leveled up. It is uncommon to level up in the middle of a session and it really added to the excitement of reaching the epic conclusion, even though it did add to a later night than usual. Afterwards, the party made their way to the cultist village where the fortress was docked, shrouded in mist. They met a friend in the village of otherwise nefarious cultists and got a little more info about the flying fortress. They decided they would sneak in amongst the last wagon-loads of treasure and make their way to the cloud giant in order to turn him to their side.
Once on board, they correctly guessed the location of the giant’s chambers, and met and befriended him. He told them of the main villain on board- Rezmir in his chambers on the lower level, and across the hall a pair of Red Wizards of Ki-Rin. The party then commenced to slaughter first Rezmir and then the wizards in a quick series of intense battles.
With Rezmir dead, the party wizard took the Black Dragon Mask, while the barbarian took the hilariously sentient and evil two handed sword, which did and will result in epic hilarity. Next up, the party made their way down into the belly of the ice castle, and came upon the lair of the white dragon.
The dragon began the battle hanging from the ceiling where he unleashed his cone of cold to great affect. Every character was knocked down in hit points.
Then furious battle ensued. The dragon leapt to the floor of the lair in order to pound the party with tail slaps and wing buffetings. It was incredibly affective and every member of the party had to use their greater healing potions to remain standing. The dragon leapt back to the ceiling, accepting a few opportunity attacks along the way, in order to blast them once again with his icy breath. This time it knocked out every character accept the wizard who (as usual) was trying to remain as far from possible from the threat of danger and successfully made his save, negating damage instead of halving it due to being hidden in the passageway.
This led to the last round of combat, with everyone knocked out except wizard and dragon. The dragon was dripping large globules of blood onto the icy floor and the wizard knew he had a chance. He brought to mind the biggest most powerful spell he knew and unleashed it on the dragon in hopes of pulling victory from the jaws of defeat. Three silvery magic missiles launched from his finger tips hit the dragon in its icy heart, killing it instantly.
Great adventure, great finale, and a great kill by the wizard. White dragons have always been my favorite type of dragon. White is my favorite color, I love the cold and snow, and I love underdogs, which in the dragon world, white dragons most assuredly are. When I was a kid still learning to be the great DM that I am today, I had a white dragon epic finale, and in it, the white dragon )from 1s edition) was flying back and forth strafing the party with its breath weapon until only the ranger-thief was left. It dove, planning on flattening Chris Stevens character into the cavern floor, but Chris’ character had a long spear and managed to “set it against a charge” before the dragon struck, impaling it for triple damage and killing it.
It is always fun to fight and kill dragons. After 7 levels of chasing them, the heroes finally got their chance, and they pulled it off in dramatic fashion. It was past 11 when we called it a night, which is quite late for us, but we kept the thrill going through the roller-coaster ride to the end. Next week we are taking a break before moving into the Rise of Tiamat, the conclusion to Hoard of the Dragon Queen. The reason for the delay is because we are having a painting party to coat some of the 300+ miniatures I received in the mail this week.