Two years ago this January, we began playing the adventure Village of Hommlett. It was an epic occasion, but fell apart in the village of Nulb before ever venturing into the Temple of Elemental Evil itself. That game included some of the best roleplaying in the history of our game group: featuring one of my all time favorite characters the gunslinger Calamity Jane and her twin sister Calamity Joan; using the Pathfinder Beginner Box rules was a huge change from our earlier style of gaming; Rufus and Burne the gaylords; … there is too much to recount, read about it here: Welcome to the Welcome Wench, Wench!
Starting this year we changed all that, with a deus machina shift in the gears of our current campaignto place our heroes rght about where the last game ended, at the gates of the Temple of Elemental Evil. It happened like this…
For what seemed an eternity the part of advenurers had been wandering aimlessly through and endless dungeon with no sign of escape. Eventually they found themselves traversing a wide open area with grotesque columns holding up an arched vaulted ceiling. The chittering skittering sounds that were following them wherever they went surrounded them and resolved into giant insects of all shapes and sizes. The one thing they all had in common was that the bodies of the insects were covered in strange tufts of fuzz. The fuzzy mold covering the insects was of a different color for each one, ranging from bright purple to yellow ochre. The insects were easily defeated but the wizard and paladin were each bitten and contrated a constitution-sapping disease. Which the paladin promptly healed.
With much flapping of wings, the Raven Queen appeared, and offered to help them escape from the endless dungeon if they would do her a small favor – and slay the Demon Godess of Cosmic Fungus, Zuggtmoy, who was imprisoned beneath a temple dedicated to evil. They agreed and on a side note the paladin swore fealty to the Raen Queen and was granted additional healing.
They walked through a portal which sent them to a path. In one direction lay a hill in a clearing, upon which the blackened blight of the temple slouched. The other way led to a village of good helpful folk led by gay lords. The Raven warned them not to let the townsfolk know the temple was growing in power, for if they found out, the king’s evil advisor would soon learn and send armies of humanoids.
While investigating the temple grounds, they unleashed a horde of 70 giant rats. This caused them to seek quick entry into the temple, so they held the ats off while they broke through the stout side door. Once inside, they began a methodical search of the interior, finding robes in four colors, and finding four means of gaining access to the lower levels: a great pit in the center of the temple had a narrow ledge spiraling down; a grand central stair led downwards; and two sets of spiral stairs also led down, hidden in chambers to the left and right.
While investigating the grotesque throne at the end of the temple, through luck and tenacity, they managed to figure out the puzzle. The chair immediately descended many hundreds of feet downward and opened into a strange fungus filled chamber with many doors ad stairways leading from it. While searching the room, they found two secret doors. The first door led to a sitting room filled with loveseats, divans, nd ottomans of all different colors. The fightress sat down on a green velvet divan and put her feet up on a black leather ottoman only to find they were actually made of green slime and black pudding!
They fled through the other secret door and came to a room that had a conference table and a great map of the region on the wall with the temple marked at its center. A shelf contained many silver weapons. There was also a black ottoman that attacked them and chased them out of the room and all the way back onto the throne, which they took back to ground level, after deciding that they still lacked the power to take on the Demon Goddess of Cosmic Slime in her own boudoir.
They ultimately decided to take a side stair down to the first level of the dungeon and begin exploring there. They passed through two intersections before coming to a hexoganal shaped room with debris on the floor. Just as the kender assassin found a magic ring on the floor, 16 stirges attacked, four per charater.It was a tough battle, but they defeated the stirges and found a ring of incredible worth.